An EU4 Trade Guide explaining how Trade works in Europa universalis 4. Trade in Europa Universalis 4 is a mix of eu4 trade value eu4 trade power all put in your eu4 trade nodes which can be either eu4 end nodes or not eu4 end trade nodes ❤️ PATREON ► ✔️JOIN ► 💻 TWITCH ► 👑 PAYPAL ► EU4 1.31 Leviathan definitely has changed the way the trade works with new additions to trade via national missions and eu4 ideas for certain eu4 trade nations and eu4 trade companies especially in the south east asia part of europa universalis 4 More Starting Moves Guides in this playlist: ☑ Viewed? ☐ Liked? ☐ Commented? ☐ Subscribed? ☐ Left the Bell on? Europa Universalis IV is a grand strategy games published by Paradox Interactive. , not endorsed by Paradox Interactive. The following DLC is used in this series: Eu4 1.31 leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossac ks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise. # Eu4 #trade # eu4guide # eu4leviathan # eu4guide # eu4building # eu4playingtall.
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The Complete Beginner's Guide To EU4 Trade
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The Complete Beginner's Guide To EU4 Trade
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38 comments
Оkay let’s see
I wish they implemented a more realistic trade system so your citizens aren’t just committing suicide by shipping all their products away for no money. Also they really should add a LOT more nodes and remove forced direction entirely (sailors know what tacking is 🙂 )
What dlc’s are used in this tutiotal?
I don‘t have the Buttons for the Company and Main Trade City. Does anyone know to get or activate them?
I learned a lot the hard way before I watched this video. I was playing Umayyad Andalusia and had to do the "Control Ivory Coast Trade" mission; it requires 90% trade power. I had most of the coast by colonization, but the rest was occupied by my allies, minor tribals and Italy. Plus the UK had a 10% Trade Power. I got rid of the tribals and Italy, but I still was at 56% value. So I assigned everything to a trade company, did the upgrades, constructed all the TP buildings, focused my country towards trade ideas and measures, used diplomacy to secure trade power, and started pumping a light vessels fleet that reached 450+ vessels and assigned it to trade protection. And I made it, 91% trade power. I may be missing details right now but, yeah, pretty proud of myself.
Very great trade guide. Helps me understand trade a lot more than I did before.
I don't think the modifiers from autonomy are additive with other percentage modifiers.
So the 10% manpower from 90% autonomy means that the base manpower value only is 25 per development, and then other modifiers to manpower is applied to that after the modifier from autonomy.
if it was the other way then autonomy almost wouldn't matter as other modifiers would negate having 100% autonomy.
when you start as australia
16:24 – This isn't true, unfortunately. The +100% manpower/sailor modifier the Military Administaration investment offers is calculated before the autonomy penalty, like the Barracks/Training field bonus. The modifiers don't stack with autonomy
Top 10 EU4 Mechanics video?
nc guide ty
Did he ever do that video ? 6,000 like I see
wath is treasure fleet income i here abouth it when i was looking wath to do with gold mines in Mexico
Do a trade guide for the Anbennar mod.
Has anyone tested about the trade power u get from the +1 speed in a trade capital ship?
Probably the most concise trade guide!
Seville node is also really good
Whoa I believe my vanilla game needs some dlc's. LUDI what do you recommend? Is there already a video? Cheers!
Now… what to do with the extra ducats?
Is there any benefit to putting multiple merchants in a row steering towards your main node? I've heard there's something like a caravan bonus, but I'm not too sure. Sorry if it was answered in the video, I may have missed it.
With the Cape for example, is it worth having a merchant there? Nearly all of the trade is pushed to the Ivory Coast node in my experience whether I put a merchant there or not.
I played as Muscovy and wanted to annex Perm to then expand east. But they had that liberty thing all the way to 70 by 1454. So I read how to lower that and got a big ass army (Horde and Kazan have the threatened thing now) and got it liberty thing to 54 and I think I'll be able to annex it in a while. I have a big army that can wipe out anything, but I am broke and my expenses are over my income lmao
Is trade good for Sweden?
Should I collect from my main trade note?
I love the fact that players with thousands of hours and 100+ achievements can still learn things from these videos. Thank you
Ragusa dumass?
I think this is the 8 time I am back here
Nurse Ludi Economic Guide
What DLCs should I get to become a trade beast? (Just bought the game)
How can i starve European from Alexandria trade node? Just collect with merchant, or use ship to gain more trade power or simply just transfer to another my trade node?
Stellaris Guide When????
Bruh, the first time i played this, i don't understand the trade mechanics in this game, after i played as Great Britain and Andalusia, i understand it completely now
I'm thinking HOI4 was the most complex game I've ever played, until I played EU4….
Em tho siast
Thank you so much went from making about 70 ducats in 1700 to 200+ by 1700
S s s s s s SSS s SS s SSs s s s SSS s SS SS s ssss
I clicked because I want $420.69 balance like in the thumbnail.
Can you do a guide that specifically focuses on the Trade Companies? I am so out of the loop when it comes to knowing WHEN to form a trade company, and all the WHY behind it.
get dat 5k likes